Double Drag (77) Action: Teaching Early Ball Screens and Advanced Reads

Goal

The Double Drag, or "77 Action," is a powerful transition ball screen set that creates multiple scoring options through early offense. With one big rolling, one popping, and strong-side tag reads, it forces constant defensive decisions. Perfect for youth and high school coaches ready to teach high-IQ screening and spacing principles.

Setup

  • Typically run in early offense or semi-transition.

  • Begins with two players (usually forwards or a big and a shooter) setting staggered ball screens for a ball handler (1).

  • First screener (4) pops to the perimeter.

  • Second screener (5) rolls hard to the basket.

  • Tag defenders must choose between helping on the roll or staying with corner shooters.

Step-by-Step Execution

Base Double Drag

  1. 1 brings the ball down in transition.

  2. 4 and 5 set consecutive high ball screens.

  3. 4 pops out for spacing; 5 rolls hard.

  4. 1 reads the help (tag) defenders:

    • If tags stay home: pass to the roller.

    • If tags help: kick to the corner shooter.

Help Read Example

  • The ball handler comes off the screens with eyes on the help defender.

  • Then scans the tag defenders:

    • If they don’t cover the roll, it’s an easy lob/dunk.

    • Use head and eye fakes to manipulate defenders.

Ball Handler Variation

  • Some guards attack differently: they keep the dribble and look to beat the big downhill.

  • Creates 4-on-2 situations for better spacing and collapse reactions.

Exit Screen Variation

  • While 1 comes off the screens, the weak-side shooter runs an exit screen along the baseline to the opposite corner.

  • This pulls the tag defender away, freeing the roller.

Back Screen Lob

  • Instead of an exit screen, a back screen is set for a lob pass.

  • Even under pressure, the ball handler can hit the cutter on the move.

77 Shallow

  • In this version, the second screener (typically a shooter) shallow cuts to the wing.

  • The first screener dives to the rim.

  • Creates spacing for a catch-and-shoot or quick dive read.

Iverson Entry

  • Start with an Iverson cut (guard runs over two screens).

  • Flow directly into Double Drag.

  • The early cut forces shifts in defensive matchups.

Ram Screen Entry

  • A player screens for the screener before they set the drag screen.

  • Confuses switching defenses and prevents hedges.

Ghost and Flare Options

  • One variation: the first screen is ghosted (fake), the second is a decoy.

  • The real action is a flare screen into a slip for a backdoor layup.

Coaching Tips

  • Focus on timing. The ball must arrive just as the screens are set.

  • Teach reads, not just movement. Ball handlers must learn how to read tag defenders.

  • Encourage varied pace. Some guards use hesitation and vision; others use speed and craft.

  • Spacing matters. The popper must drift wide, and corner shooters must hold.

Full Breakdown: Coaching the Double Drag at Youth & High School Levels

What Makes Double Drag So Hard to Guard?

  • Two screeners create multiple obstacles for the on-ball defender.

  • Spacing forces weak-side defenders to make choices.

  • A great ball handler turns it into a read-and-react weapon.

Progressions for Youth Teams

  • Start with one screen, teach the roll vs pop decision.

  • Add second screener once players master basic ball screen reads.

  • Use cones or tags to identify tag defenders in practice.

High School Level Teaching

  • Install base version first.

  • Layer in exit screen, back screen, and ghost options.

  • Film study: show players how different reads open scoring windows.

Drills to Reinforce Double Drag Concepts

  1. 2-on-2 Ball Screen Read Drill

    • Ball handler, roller, two defenders.

    • Coach signals "tag" or "stay" to simulate help.

  2. 3-on-3 with Exit Screen

    • Add corner shooter and defender.

    • Practice the exit to opposite corner while 5 rolls.

  3. Flare + Slip Series

    • Ghost the first screen, flare the second.

    • Emphasize deception.

  4. Iverson + Double Drag Flow

    • Use cones to simulate Iverson entry.

    • Flow directly into two screens.

Common Mistakes and Fixes

Mistake Fix
Screens too close together Create spacing between 4 and 5
Ball handler doesn’t wait Use cue: "Set first, read second"
Tag defender not recognized Use jersey color or coach as tag cue in practice
Popper cuts too early Remind: "Delay your pop until 1 clears"

Final Coaching Cues

  • “Two screens, two reads, one attack.”

  • “Eyes on the tags. They tell the truth.”

  • “If they help, shoot. If they stay, roll.”

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Shake Action: Smart Off-Ball Movement in Ball Screen Offense

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Double Shooter Action: Spacing & Screening Play for Youth & High School